onsdag den 24. juni 2015

Session 13

3rd cycle, 33rd day, Year 5850
  • Upon entering the cursed city, the Green Gems spot a triangular column, about 20 feet high, with something written on it.
  • As they investigate, they are attacked by a Yuan-ti Wraith, and both Ander and Kelal feel somewhat drained after fighting the undead creature. 
  • Bebe sends out his Quasit familiar to get the lay of the land. He spots a huge well, a gargantuan statue of a many-armed snake, a broken dragon-statue and a rather large pyramid which literally oozes evil from the top.
  • They decide to take a short break outside, in order to recuperate. 
  • They go back into the city and head towards the well.
  • The 30' wide well is very deep.
  • While Bebe, once again through his familiar, investigates, he is jumped by a Yuan-ti wight. Another wight joins the fight, but the Green Gems manage to defeat the foul creatures without too much hazzle.
  • They press on to the many-armed snake statue, where they are attacked by two Will O'Wisps.
  • The Wisps prove somewhat hard to deal with, and especially Bebe is in trouble, having been drained earlier by the wights.
  • Instead of going to the dragon-statue, the Green Gems decide to once head outside and get some rest.
  • On the way out, they attract the attention of a pack of ghouls, but the undeads are no match for the heroes.
3rd cycle, 34th day, Year 5850
  • The Green Gems re-enter the cursed city and stealth towards the dragon-statue. 
  • As they arrive, they find a broken statue, that seemingly has exploded from the inside, just as the other one had.
  • One thing different are the 3 Yuan-ti skeletons and the 4 Bakari skeletons that are right next to the rubble from the statue.
  • Bebe goes to investigate and picks up the skull of one of the Yuan-ti.
  • Immediately, the ghost of the Yuan-ti emerges from the corpse from which Bebe took the skull and says something in a language they do not understand.
  • Quickly Kelal is possessed and the fight is turning against the Green Gems. 

søndag den 21. juni 2015

Session 12

3rd cycle, 22nd day, Year 5850
  • During the celebration hosted in honor of the return of the sacred spear, the Green Gems also learn of another set of Yuan-ti ruins, not far outside of Cara territory.
  • They decide to go and explore that, before tackling the test of strength.
  • Salazar and Bebe both try to make an acquaintance of the opposite sex, but fail to go all the way.
3rd cycle, 23rd day, Year 5850
  • M'Kono leads the Green Gems to an ancient ruin nearby.
  • The huge building is in complete ruins, but the 30' statue of a mind-flayer sitting in a chair is still in almost pristine condition, all things considered.
  • From the statue, Bebe deciphers a mind-flayer name.
  • They also gather that mind-flayers (if they were the ones to build this) are not fond of curves.
  • In the ruins, the Green Gems find some ancient magical gauntlets that later turn out to make people very strong and able to carry a lot of things.
  • They fight off some dinosaurs.
3rd cycle, 24th day, Year 5850
  • The next day, they part with M'Kono and head south-east, towards the Yuan-ti ruins. 
  • Before parting, M'Kono psionically imparts knowledge of the way to the ruins to Salazar.
  • Towards evening, they encounter the Nalindor counterpart of the ogre. Smarter, leaner but just as savage.
3rd cycle, 25th day, Year 5850
  • Late afternoon, they arrive at the ruins. 
  • There are 6 buildings on land, where the ground is merely soggy, and a pyramid about 100' out in the swamp, half submerged.
  • As they search through the buildings on land, they run into a carrion crawler, which paralyzes Bebe and almost gets Salazar as well.
  • They find some potions.
  • They draw in some giant toads who seem to be camping on the pyramid, and after killing them, make their way to the pyramid.
  • They deduce that the entrance is below water.
  • Salazar swims down to the doors, and open them.
  • He gets sucked into the pyramid, hitting walls through the corridors. 
  • He changes to crocodile form, only to see a 10' skeletal snake swim out, past him.
  • Outside, Kelal jumps in the water, only to find himself facing the undead snake. 
  • He dodges it's lightning bolt, but succumbs to the hold person spell as he tries to get out of the water.
  • Salazar grabs Kelal in his crocodile jaws and drags him towards the surface when another lightning bolt forces him out of wildshape. He still manages, no thanks to his new gauntlets, to get Kelal on the pyramid.
  • Meanwhile, Bebe is on his way out of the water as well, but the Naga turns on him and kills him with one bite.
  • Bebe is drowning, and quickly.
  • At the last possible moment, Salazar changes to a giant octopus and uses his tentacles to get Bebe out of the water and unto the pyramid, before squaring off with the Naga.
  • Kelal gets Bebe back on his feet with a potion, and together the three manage to kill the Naga, the fight ending with Bebe blasting it's head off.
  • While Bebe and Kelal lick their wounds and regain their strength, Salazar, still as an octopus, swims down into the chamber where the Naga lived.
  • He finds some books, some coins and a coffer. 
  • The books are now ruined spellbooks, and when he grabs the chest, it bites back. It's a mimic
  • Locked in a deadly embrace with the mimic, Salazar slowly drags it out through the corridors filled with water and up to, so that they can all kill it.
3rd cycle, 27th day, Year 5850
  • The Green Gems return to the Cara village.
3rd cycle, 28th day, Year 5850
  • The test of strength, fighting a huge dinosaur, proves very easy when Salazar manages to charm it, then proceeds to free it.
  • They learn that the white column came from an ancient cursed city.
3rd cycle, 29th day, Year 5850
  • The Green Gems leave M'kono and his tribe after Obolak the shaman imparts Salazar psionically the way to the cursed city
  • Somewhat past midday, they cross the river, and get attacked by a saber-toothed tiger while Kelal is making his way across.
3rd cycle, 30th day, Year 5850
  • In a hilly area, they find a triangular tower (mind-flayer-made?)
  • Kelal states that is must be connected to something bigger, as it is strategically stupid to make towers such as this in the middle of nothing.
3rd cycle, 31st day, Year 5850
  • As they exit the jungle-covered hills, they enter Zamuco lands, another Moon Elf tribe. 
  • Having been warned that they are very aggressive, the Green Gems take care and travel quietly and stealthily through.
3rd cycle, 32nd day, Year 5850
  • Without incidents, they exit Zamuco territory towards evening.
3rd cycle, 33rd day, Year 5850
  • At night, they get attacked by two nasty raptors.
  • Halfway through the day, they stumble over warning signs (skulls hanging from trees), probably telling other Moon Elves that this is dangerous territory.
  • As they progress further, the jungle shows signs of death and decay.
  • As they approach the cursed city, they can almost physically feel the evil necrotic rot that is permeating the area.
  • They finally find themselves in front of the cursed city.
  • The only entrance seems to be through the main gate, which is a gargantuan snake's head, where you enter through the open mouth.

onsdag den 17. juni 2015

Downtime

Possible things to do during your downtime (WIP - Work In Progress)

Build a stronghold/house: Cost varies

Carousing: Cost = wealthy lifestyle;  earn or lose money, make friends or enemies

Craft normal items: Cost 1/2 price; time = price/5 in days.

Create Magic Items: Have recipe; be able to cast spells needed

Common items cost average 100 gp (3rd level)
Uncommon items cost average 500 gp (3rd level)
Rare items cost average 5000 gp (6th level)
Very Rare items cost average 50.000 gp (11th level)
Legendary items cost average 500.000 gp (17th level). 

Time to build the item is:
Common: 1 day +/- 50% 
Uncommon: 1 week +/- 50%
Rare: 1 month +/- 50%
Very Rare: 6 months +/- 50%
Legendary: 5 years +/- 50%

Consumables take 1h-1 day (usually)

Sell/buy a magical recipe: DC20 investigation check to find a buyer/seller. Special Persuasion (CHA) to sell/buy. Can also employ middle man, who takes a cut/fee. Usually takes 2d6 days. 

Faction: Spend time to improve relations with a given organization

Sacred Rites: Spend 10 days performing or assisting in sacred rites to gain Inspiration each morning for the next 2d6 days.

Running a business: Improve the odds of your acquired business

Sell/buy a magical item: DC20 investigation check to find a buyer/seller. Special Persuasion (CHA) to sell/buy. Can also employ middle man, who takes a cut/fee. Usually takes 2d10 days. 

Sowing rumors: Spend from 2d6-6d6 days/gold and a Persuasion/Deception check to influence general attitude of public towards a person or organization.

Practice a profession: Allows you to uphold modest lifestyle w/o paying the cost. If you belong to a guild or such, up to comfortable lifestyle. If performance, up to wealthy.

Research: Costs 1-5gp per day of downtime

Train with a new set of tools: Find tutor, spend 250 days, cost 250 gp

Learn new Language: Find tutor, spend 250 days, cost 250 gp

Lifestyles
Modest: 1 gp/day - Rent a room in poorer part of town or such. Clean but simple.
Comfortable 2 gp/day - Private room at inn or small cottage
Wealthy 4 gp/day - Life of luxury. Decent house in good part of town or suite at inn, usually servants
Aristocratic 10 gp+/day - Big house in richest part of town, the whole inn or such.

Session 11

3rd cycle, 5th day, Year 5850
  • The Green Gems decided to figure out some more about Kraznik and his two bodyguards.
  • They decided to survey his mansion, to see if he was ever without them
3rd cycle, 11th day, Year 5850
  • After 6 days of surveillance, Bruno, the large black bodyguard with the fearsome axe, finally left the mansion to visit a whore at the Dirty Dragon.
  • On the way back to the mansion, he also stopped to buy some expensive rum.
3rd cycle, 12th day, Year 5850
  • Tama Kelal visits the Dirty Dragon in order to find out which whore Bruno has visited.
  • He is entertained by Shiree, but fails to find out more.
3rd cycle, 13th day, Year 5850
  • Instead of ambushing Bruno at the Dirty Dragon, they decide to try to break into the mansion.
3rd cycle, 18th day, Year 5850
  • Like clockwork, Bruno leaves for the Dirty Dragon.
  • Kelal, Ander and Salazar keep the lookout while Bebe directs his imp familiar to enter the mansion, grab the spear and throw it out the window.
  • Meanwhile, Bebe had scaled the wall surrounding the mansion and jumped into the garden to pick up the spear.
  • As Bebe was going over the wall once again, he was seen by some people passing by, and the guards were alerted.
  • One of the guards ran after him, with Kelal following suit.
  • The guard caught up with Bebe, who was hiding with the spear.
  • Bebe killed the guard, while Kelal faked trying to help the guard.
  • Bebe ran away and his the spear, while Kelal gave false testimony to the guards arriving at the scene, causing them to suspect someone from the Hoods.
3rd cycle, 19th day, Year 5850
  • The Green Gems get Yazir to check if the spear is inherently evil or something like that, but it is not. He says it is magical but probably only works in the hands of a moon elf, or perhaps in the hands of a member of the Cara tribe.
  • Spear in hand, the Green Gems left Dorador and met up with M'Kono
  • He asked for their help in returning the spear to the village of the Cara tribe.
3rd cycle, 20th day, Year 5850
  • The Green Gems and M'Kono were attacked by some apes
3rd cycle, 21st day, Year 5850
  • Approaching Cara territory, they were spotted by Karijhu scouts.
  • Later the same day, they were attacked by two Karijhu warriors. Not all at the village are a big fan of M'Kono.
  • Towards evening, they arrive at the village.
  • They are let into the village and funneled amongst a hostile moon-elf crowd towards a large cabin near the stone pyramid who dominates the center of the village.
  • M'Kono presents the spear to his father Ka'nak and the skull-painted shaman, Obolak.
  • They do not seem entirely convinced, but then Bebe and Salazar step in and convinces them.
  • All is good and a feast is quickly prepared.
  • M'Kono has previously mentioned that there has been an earlier incident of white smoke about 9 months ago.
  • When the subject is breached by Ander, Obloak gets agitated.
  • In short, such knowledge is forbidden to outsiders, unless they have proven themselves in a test of strength.
  • The Green Gems decide that they must know more.

Updated map of Central Nalindor

 

onsdag den 3. juni 2015

Session 10

2nd cycle, 36th day, Year 5850
  • After a long and brutal fight, with everybody barely standing towards the end, they negotiated a cease-fire with the remaining dragonborn (the other two were dead), who according to the deal promptly left the habitat.
  • The Green Gems continued their search of the place and finally found what they were looking for.
  • The last building seemed as if the roof had been blown off.
  • Inside was (as far as they gathered), the remains of a (sort of) hollow statue of a dragon who seemed to have exploded.
  • They found 5 draconic runes on bits of the statue. 
  • Guard, destruction, dragonsouls, eternity and sleep were the 5 runes
  • There were more, but they were too destroyed to decipher.
  • Outside the building there were signs of someone(s) standing for a long time - maybe enacting a ritual?
  • The Green Gems also thought that the comets proximity was tied to the statue and/or the ritual
  • There was a red ara feather around the same area
  • There was also a golden ring, made for something bigger than a human
3rd cycle, 4th day, Year 5850
  • The Green Gems arrive back in Dorador
  • Yazir Two-Horn tell them that he is almost certain that he will soon have the location of an ancient Yuan-ti city.
  • Hearing about their discovery, he confirms certain things, and links the white smoke to a dragonsoul.
  • He also tells them that the pictograms indicate that the dragons ruled over the Yuan-ti about 8000 years ago, then suddenly left.
  • Bebe theorized that they didn't leave, but instead gave their life to imprison something that has now been released.
  • Yazir also identifies the shield they found as a shield that makes the wearer very perceptive and quick to react. It says "Always Vigilant" in celestial on the shield and was also created by heavenly creatures at the dawn of time, or something along those lines.
  • The Green Gems meet up with Lazy, who informs them that Kraznik, of Kraznik & Sons, one of the most powerful merchants in Dorador, has a spear matching their description hanging on his wall, over his desk.
  • He warns them going toe to toe with Kraznik, as he has two extremely capable bodyguards who rarely leave his side.
  • The Green Gems decide to see if perhaps they can get something out of the Hoods, who were previously hired by Kraznik to deal with the Bakari shaman.